Dan Everard.

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  • Epics: the raw materials for scaled agile

    Picture of an agile planning board on the window of an office building
    September 22nd, 2020

    The various scaled agile frameworks make use of some common building blocks which many practitioners will be familiar with. Stories are often the most familiar, as they are the raw material of the SCRUM and Kanban practices which have been applied at the team/squad level for many years, particularly in technical teams. However, in the process of scaling these practices a need for larger aggregations of work was needed, and in response to this need, emerged epics.

    Whilst best practice for writing user stories is well documented, the guidelines for scaling this practice to larger groups of activities is not. Having worked with teams using epics for some time, I have seen a range of examples of good epics and even more examples of anti-patterns. Getting epics wrong is probably the number one reason why teams perceive scaled agile to add less value than they expect.

    What follows is a summary to serve as guidance for those embarking on backlog creation for a team or squad within a scaled agile organisation.

    Epic?

    An epic is a group of stories. Each story is a necessary stepping stone to achieve the objective of the epic.

    • An epic can be relatively small or relatively large, but is bigger than a team can deliver in a single sprint. It should generally be a large piece of work, taking between 1-3 months.
    • An epic should represent a concrete piece of deliverable value to the end-user. Having a backlog full of epics representing invisible enablers is an anti-pattern.
    • Epics should articulated as an outcome. The purpose of the epic is to describe what we want our user to experience, not how to achieve that outcome. Having an epic which is overly prescriptive about how to achieve the outcome is an anti-pattern.
    • It should be possible to prioritise all epics against one another. If it isn’t possible to meaningfully prioritise one epic against another, the planning process becomes overly constrained and complex.
    • Epics should be mostly deliverable by a single team. Organisations are not perfect, and therefore this criteria is often a tough one. Some dependencies are OK, but if you find yourself in a position where most epics have dependencies to two or more other teams, it may be time to consider reorganising around your business domains and architectural ambitions. My recommended read on this subject is Team Topologies by Matt Skelton.
    • An epic should materially improve an underlying KPI or key result (in the OKR framework, for example).
    • A team should always learn something from delivery of an epic. Almost all perceived user value is a hypothesis which product teams should be seeking to test at the earliest opportunity.

    Benefits of epics

    Epics:

    • Enable meaningful prioritisation across teams
    • Provide transparency across teams
    • Enable efficient evaluation of work against OKRs or KPIs – attempting this story-by-story is very time consuming
    • Force product managers to work hard at breaking down long term product aspirations into chunks which deliver user value
    • Enable meaningful dependency planning across teams
    • Are a mechanism by which to communicate the value of a group of stories

    Formulating epics

    Epics, like stories, must start with the user. When faced with a blank canvas, the use of design thinking methods can lead to a better understanding of the problems the user faces. To better understand who your user might be, the use of personas will allow you to better empathise with the human beings who will ultimately use your product. Personas are also a powerful tool with which to communicate with your team, helping them to truly feel connected with why a given epic is important.

    The process for writing an epic within a scaled agile context often begins with a process of slicing up a broader ambition. If you are working with initiatives, each epic is a “slice” of the larger initiative. Slicing is possibly the hardest task a product manager faces on a regular basis. There are several mechanisms by which work can be sliced. Most of these can be linked to an underlying principle of “shifting left”: always try to learn as much as possible as early as possible. By bringing learning forward in the roadmap, you mitigate the risk of committing too much time to endeavours which don’t deliver the expected value.

    • Prototyping – can a prototype of a deliverable be developed before committing to a longer roadmap, in a way which meaningfully teaches you something about the underlying hypothesis you may have?
    • Architectural slicing – can you deliver value without committing to an expensive engineering challenge, in order to shift learnings left?
    • Segment slicing – can you offer products to subsets of users in a way which removes complexity from earlier epics, whilst enabling learning from those users who you do target? Try to think broadly about segmentation, as your existing predefined customer segments may not be the most optimal for this purpose. Experiment with slicing customers based on a broad range of characteristics to find pockets of opportunity to target smaller user groups with similar needs.
    • Complexity slicing – can you strip complexity away from the target product in order to deliver value to some users earlier? This is an antidote to the anti-pattern of having too many enabler epics – rather than building a complete solution back to front, build a partial solution through all layers of the technology stack to enable delivery of value early on.
    • Stubbing – can you measure interest in a feature by creating a link to the feature before you even begin working on it? Measure the number of clicks on the link to gauge interest before beginning an expensive development journey.

    Documenting an epic

    An epic, once you have sketched out its place in a backlog, must be documented in such a way as to be meaningfully discussed in a variety of forums, prioritised, and implemented.

    Leadership must be able to understand the epic in the context of the overall value proposition for your product. Other product managers must be able to evaluate the priority of the epic against their own in order for you as a team to prioritise effectively. Teams must be able to understand the objective in sufficient detail to be able to get to work implementing and delivering the epic.

    A four-step process can be followed to document an epic effectively:

    1. Write the epic description. The description is a narrative, structured in a similar way to a user story. “As a who, I want to what, so that why“. The who, what, and why must be specific enough for the relationship between the work and the benefit to the user to be clear. Keep in mind that the user needn’t be a customer – it could be an internal team or stakeholder, a system, or a member of your own team.
      • “As a user…” is less desirable than “As a controller managing incoming invoices…”
      • “…I’d like to manage invoices…” is less desirable than “…I’d like to be able to control, reject, or comment on invoices…”
      • “…so that I can do my job quicker” is less desirable than “…so invoices can be quickly and accurately processed to ensure timely payment, increasing creditor perception of our company.”
    2. Write a summary for the epic. The summary is a short and sharp name for the epic which can be used to unambiguously refer to the epic in prioritisation and status discussions. For example “Invoice controlling workflow”.
      • An anti-pattern for epic summaries is to use the “Feature: version 1” formulation. The summary should still communicate as specifically as possible what the outcome of the epic is.
      • The summary should not be the full description – avoid using the “As a user…” formulation.
    3. Write clear acceptance criteria for the epic. The acceptance criteria, as for a story, are a critical tool for the implementing team to understand specifically what is expected from the user’s perspective.
      • See acceptance criteria as a checklist of requirements to act as guardrails for the team as they design the solution, and as a way for the team to know when they are done.
      • A common mistake is for acceptance criteria to be prescriptive about how to deliver the expected outcome – that is not the purpose, and can fundamentally undermine the autonomy of the team.
    4. Evaluate the epic. An optional final step can be undertaken, to evaluate the epic using a framework which can be applied consistently across all epics as an aid to prioritisation. Examples of scoring methods which can be adopted include:
      • RICE scoring
      • MoSCoW method
      • Cost of Delay
      • Kano model

    Next steps

    Once a backlog has been defined and refined with epics of a high standard, three steps naturally follow. Depending on the cadence of the adopted scaled agile framework, these activities may happen periodically within a product increment (or “sprint of sprints”), or on an ongoing basis more aligned with individual development sprints.

    1. Prioritisation. Leveraging the evaluation scoring performed in the final stage of epic definition, leadership and the broader product management community prioritise epics against one another to create the overall product backlog.
    2. Story refinement. The product manager and team(s) working the backlog collaborate to break down the epic in to deliverable stories which ultimately deliver the expected outcome for the user.
    3. Dependency management. With the deeper knowledge of what is needed to deliver each epic, the team can engage in a forum with other teams to highlight dependencies. The prioritisation across teams from point 1 is used as a reference when deciding whether a team should work on their own stories, or dependencies other teams have on them.
    4. Estimation & execution. The team implementing the epic estimate the stories within an epic and begin working to deliver the stories in priority order.

    Image credit: İrfan Simsar on Unsplash

  • On privacy and contact tracing

    August 10th, 2020

    Contact tracing, the process by which health authorities can identify those at risk of infection by virtue of proximity to a known case of a virus, …

    Link to full post on Fjellfolk: On privacy and contact tracing
  • On privacy and contact tracing

    August 10th, 2020

    Contact tracing, the process by which health authorities can identify those at risk of infection by virtue of proximity to a known case of a virus, has long been a pillar of pandemic response. With radio-enabled mobile devices now globally ubiquitous, it comes as little surprise to see that they are playing a role in the evolution of contact tracing methods.

    Contact tracing is only as effective as its scale. The ability to evaluate only small proportions of an at-risk population will ultimately undermine any contact tracing system, manual or digital. As early attempts to develop contact tracing apps launched around the globe, technical limitations, privacy concerns and poor assumptions about adoption rates undermined almost all efforts. Into this mess stepped Apple and Google, together responsible for the software, and to a lesser extent hardware, which power the majority of our mobile devices.

    (more…)
  • The urban impact of 5G

    May 13th, 2020

    The next generation of mobile broadband data network is being discussed in almost every context you can imagine, from technology to healthcare to sociology to urbanism. 5G is coming. But what is it, what does it enable, and how is it relevant to the citizens of urban places? And therefore, what does it mean to those designing and moulding the cities in which we live?

    5G will replace or augment your existing 4G connection, providing exponentially greater bandwidth alongside massively reduced latency – the time it takes for data to get from A to B.

    5G operates across a broad range of frequency spectrums. Lower frequency ranges (below 6GHz) provide a more reliable signal but are limited in their bandwidth. These ranges are nearing saturation in many cases from overloading of existing 4G networks. 5G also leverages higher frequency spectrums, which provide massively increased data rates and much lower latency, but which are quite limited in their ability to penetrate buildings, and the coverage area for a single antenna is limited, thus necessitating much larger numbers of antennae to achieve uniform and reliable coverage.

    (more…)
  • Minna-jima

    April 16th, 2020

    When asked, Lucy, myself or Magnus would probably choose our day trip to Minna Island as the best day of our trip to Japan. We got off to a bad start…

    Link to full post on our family blog: Minna-jima
  • Big Data in Urban Morphology

    April 15th, 2020

    In this paper Geoff Boeing examines ways in which the Smart Cities paradigm can leverage publicly sourced datasets to enhance traditional forms of …

    Link to full post on Fjellfolk: Big Data in Urban Morphology
  • Morocco 2007

    April 11th, 2020

    I had a choice when packing for this short trip to Morocco in 2007: pack my beloved OM10, knowing that the likelihood of losing or breaking it in the dense crowds of Essaouira’s annual Gnawa music festival were high, or try to get by using just the camera on my phone, a Sony k800. Reminding myself that I was going for the music, not the photography, I settled for the phone camera.

    Needless to say, phone camera technology has come on quite a bit since then, and the quality of the resulting images is not great, but looking back I’m not so unhappy with my decision. I was able to relax and focus on being in the moment, whilst still capturing just enough in the grainy black and white images I took to be able to look back at the photos and relive the energy and vibrancy of an incredible weekend of music, adventure, and friendship.

  • New York, March 2014

    April 9th, 2020

    Back in 2014, a few months before the arrival of my first child, I took a business trip to New York. Along with the usual laptop and suits, I took my trusty Olympus OM10 and a few rolls of Ilford HP5. The weekends bookending the trip were spent walking the streets of Manhattan and Brooklyn, soaking up the raw energy of the city and snapping a few photos. I remember I was going through a period of anxiety at the time, and found the usual calm and solace in the practice of making photographs – creative meditation for the mind.

    For the second weekend, my wife joined me – 5 months pregnant – and we had one of the most spontaneously wonderful weekends of my life, taking in live music, city sights, sports and culture back to back over the course of just three days. A highlight was catching Tinariwen live at Brooklyn Bowl, an experience I must rely on my mind to remember as I had neither film nor flash for my OM10.

  • Spring Snaphots 2020

    April 7th, 2020

    A short series of snapshots from Spring 2020.

  • India 2010

    April 4th, 2020

    In 2010, Lucy and I took advantage of a business trip to Mumbai as an opportunity to travel around the south of India. The trip, over the course of 5 weeks, included a friend’s wedding in Bangalore, followed by many train, bus, and taxi rides taking in Mysore, the mountains of Western Karnataka, Pondicherry, Madurai, Kanyakumari, Kochin, and Mumbai. There are many stories to tell from these travels, but for now a selection of photos I made along the way.

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